25, 2023 (BURBANK, Calif.)The Far Western District International Quartet Preliminary Semifinals was held today at theMarriott Convention Center in Burbank where the results of the Southeast and Southwest division were also announced. Secondly, you need to use proper indentation so that your code is easy to read. Choose several police as park guards and expand your overall goal to park your park!, Idle Theme Park Tycoon Recreation Game, with a number of special features, attracts your attention and is worth the try! In this blog article, we are going to talk about how to get started with c Roblox Weapon Fighting Simulator Scripts- If you are looking for the best Roblox Weapon Fighting Simulator scripts, then you have come to the right place. All my scripts. Learn more about bidirectional Unicode characters. Functions: visual lag, clean any players park. In this project, players can fight their way through different levels and try to g Do you want to create your own Roblox Demon Soul Simulator Script? Idle Theme Park Tycoon MOD Unlimited Money Recreation Game Game Management A game An incredibly cute copy of Cod igames for Android devices that has been released for free on PLAY, and at your request, its latest update along with an easy to use Ultimate for! Reputation: 2. Oct 4th, 2018. First of all, every line of code must end with a semicolon (;). If you see more than one Roblox code for a single song, don't worry, they are simply backups since Roblox can take down songs because of copyright issues. Its a role-playing game where you play as a character who works Do you want to get the most out of your Roblox Super Power Training Simulator? Pastebin.com is the number one paste tool since 2002. 76,503 . Notably, the discussion of Z stands out as particularly informative. But which scripts are worth buying, and which one Hello, my name is Drake and I am a Roblox Developer. Functions: Visual lag, Clean any players park. You signed in with another tab or window. [REQ] Theme park tycoon 2 money script. local ScreenGui = Instance.new("ScreenGui"), local TeleportScroll = Instance.new("ScrollingFrame"), local SpawnTele = Instance.new("TextButton"), local WoodRUSTele = Instance.new("TextButton"), local FurnishingTele = Instance.new("TextButton"), local CarsTele = Instance.new("TextButton"), local LinksStoreTele = Instance.new("TextButton"), local BobsShack = Instance.new("TextButton"), local FineArtTele = Instance.new("TextButton"), local SwampTele = Instance.new("TextButton"), local PalmsTele = Instance.new("TextButton"), local CaveTele = Instance.new("TextButton"), local YellowWoodTele = Instance.new("TextButton"), local Volcano = Instance.new("TextButton"), local IceTreeTele = Instance.new("TextButton"), local EndTimesTele = Instance.new("TextButton"), local StrangeMan = Instance.new("TextButton"), local SkiiLodge = Instance.new("TextButton"), local GodAxeB = Instance.new("TextButton"), local MaxSpeedB = Instance.new("TextButton"), local Credits = Instance.new("TextLabel"), local TeleportWoodB = Instance.new("TextButton"), local ImageButton = Instance.new("ImageButton"), local TeleportsText = Instance.new("TextLabel"), local TextLabel = Instance.new("TextLabel"), local TextLabel_2 = Instance.new("TextLabel"), local TextLabel_3 = Instance.new("TextLabel"), local NoClipB = Instance.new("TextButton"), local CloseGUI = Instance.new("TextButton"), local PlayerTeleportB = Instance.new("TextButton"), local TeleportPlayerGUI = Instance.new("Frame"), local Player6B = Instance.new("TextButton"), local Player5B = Instance.new("TextButton"), local Player3B = Instance.new("TextButton"), local Player2B = Instance.new("TextButton"), local Player1B = Instance.new("TextButton"), local PlayerSelectScreen = Instance.new("TextLabel"), local Player4B = Instance.new("TextButton"), local TPPlayerB = Instance.new("TextButton"), local CloseTeleports = Instance.new("TextButton"), OpenMain.BackgroundColor3 = Color3.new(1, 1, 1), OpenMain.Position = UDim2.new(-0.0125000011, 0, 0.541425824, 0), OpenMain.Style = Enum.FrameStyle.DropShadow, OpenB.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), OpenB.BorderColor3 = Color3.new(0.521569, 0.368627, 0.541176), OpenB.Position = UDim2.new(0.00763358781, 0, -0.0257318616, 0), OpenB.MouseButton1Down:connect(function(), GUI.BackgroundColor3 = Color3.new(0.909804, 0.843137, 1), GUI.Position = UDim2.new(-5.58793545e-08, 0, 0.134874716, 0), TeleportScroll.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), TeleportScroll.BorderColor3 = Color3.new(0.419608, 0.2, 0.427451), TeleportScroll.Position = UDim2.new(0.351145029, 0, 0.342203557, 0), TeleportScroll.Size = UDim2.new(0, 155, 0, 216), SpawnTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), SpawnTele.Position = UDim2.new(0.0387096778, 0, 0.0185185224, 0), SpawnTele.Size = UDim2.new(0, 130, 0, 23), SpawnTele.TextColor3 = Color3.new(0, 0, 0), SpawnTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(155,3,74))end, WoodRUSTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), WoodRUSTele.Position = UDim2.new(0.0390000008, 0, 0.0590000004, 0), WoodRUSTele.Size = UDim2.new(0, 130, 0, 23), WoodRUSTele.TextColor3 = Color3.new(0, 0, 0), WoodRUSTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(265,3,57))end, FurnishingTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), FurnishingTele.Position = UDim2.new(0.0390000008, 0, 0.0989999995, 0), FurnishingTele.Size = UDim2.new(0, 130, 0, 23), FurnishingTele.Font = Enum.Font.ArialBold, FurnishingTele.TextColor3 = Color3.new(0, 0, 0), FurnishingTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(491, 3, -1720))end, CarsTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), CarsTele.Position = UDim2.new(0.0390000008, 0, 0.137999997, 0), CarsTele.TextColor3 = Color3.new(0, 0, 0), CarsTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(509, 3, -1463))end, LinksStoreTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), LinksStoreTele.Position = UDim2.new(0.0390000008, 0, 0.178000003, 0), LinksStoreTele.Size = UDim2.new(0, 130, 0, 23), LinksStoreTele.Font = Enum.Font.ArialBold, LinksStoreTele.TextColor3 = Color3.new(0, 0, 0), LinksStoreTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(4607,7.5,-798))end, BobsShack.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), BobsShack.Position = UDim2.new(0.0390000008, 0, 0.216999993, 0), BobsShack.Size = UDim2.new(0, 130, 0, 23), BobsShack.TextColor3 = Color3.new(0, 0, 0), BobsShack.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(260, 8, -2542))end, FineArtTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), FineArtTele.Position = UDim2.new(0.0390000008, 0, 0.256999999, 0), FineArtTele.Size = UDim2.new(0, 130, 0, 23), FineArtTele.TextColor3 = Color3.new(0, 0, 0), FineArtTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(5207, -166, 719))end, SwampTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), SwampTele.Position = UDim2.new(0.0390000008, 0, 0.296999991, 0), SwampTele.Size = UDim2.new(0, 130, 0, 23), SwampTele.TextColor3 = Color3.new(0, 0, 0), SwampTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1209,132,-801))end, PalmsTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), PalmsTele.Position = UDim2.new(0.0390000008, 0, 0.345999986, 0), PalmsTele.Size = UDim2.new(0, 130, 0, 23), PalmsTele.TextColor3 = Color3.new(0, 0, 0), PalmsTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2549, -5, -42))end, CaveTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), CaveTele.Position = UDim2.new(0.0390000008, 0, 0.386000007, 0), CaveTele.TextColor3 = Color3.new(0, 0, 0), CaveTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3581,-179,430))end, YellowWoodTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), YellowWoodTele.Position = UDim2.new(0.0390000008, 0, 0.425000012, 0), YellowWoodTele.Size = UDim2.new(0, 130, 0, 23), YellowWoodTele.Font = Enum.Font.ArialBold, YellowWoodTele.TextColor3 = Color3.new(0, 0, 0), YellowWoodTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1049,-5.9 ,-934.7 ))end, Volcano.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), Volcano.Position = UDim2.new(0.0390000008, 0, 0.465000004, 0), Volcano.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1585,622,1140))end, IceTreeTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), IceTreeTele.Position = UDim2.new(0.0390000008, 0, 0.504000008, 0), IceTreeTele.Size = UDim2.new(0, 130, 0, 23), IceTreeTele.TextColor3 = Color3.new(0, 0, 0), IceTreeTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1505.7,412.4 ,3253 )), EndTimesTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), EndTimesTele.Position = UDim2.new(0.0390000008, 0, 0.54400003, 0), EndTimesTele.Size = UDim2.new(0, 130, 0, 23), EndTimesTele.TextColor3 = Color3.new(0, 0, 0), EndTimesTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113, -214, -951))end, Den.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), Den.Position = UDim2.new(0.0390000008, 0, 0.583999991, 0), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(331, 45, 1941)), StrangeMan.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), StrangeMan.Position = UDim2.new(0.0390000008, 0, 0.662000002, 0), StrangeMan.Size = UDim2.new(0, 130, 0, 23), StrangeMan.TextColor3 = Color3.new(0, 0, 0), StrangeMan.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1061, 16, 1131))end, SkiiLodge.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), SkiiLodge.Position = UDim2.new(0.0390000008, 0, 0.622000023, 0), SkiiLodge.Size = UDim2.new(0, 130, 0, 23), SkiiLodge.TextColor3 = Color3.new(0, 0, 0), SkiiLodge.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1244, 62, 2306))end, GodAxeB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), GodAxeB.Position = UDim2.new(0.0276143812, 0, 0.643200755, 0), GodAxeB.MouseButton1Down:connect(function(), local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)function GetAxe()if game.Players.LocalPlayer.Character:FindFirstChild("Tool")then return game.Players.LocalPlayer.Character:FindFirstChild("Tool")end end;local c={['GoldAxe']=50,['BasicHatchet']=0.2,['Axe1']=0.55,['Axe2']=0.93,['AxeAlphaTesters']=1.5,['Rukiryaxe']=1.68,['Axe3']=1.45,['AxeBetaTesters']=1.45,['FireAxe']=0.6,['SilverAxe']=1.6,['EndTimesAxe']=10000000,['AxeChicken']=0.1,['CandyCaneAxe']=0}local Pressing=false;local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)a.Button1Down:connect(function(b)Pressing=true;poop(GetAxe())end)function cut(d)local e=game.Players.LocalPlayer:GetMouse().Target;local f=game.Players.LocalPlayer:GetMouse().Hit;local g=e.CFrame:pointToObjectSpace(f.p).Y+e.Size.Y/2;if e.Parent:WaitForChild("CutEvent",0.1)then game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(e.Parent.CutEvent,{["cuttingClass"]="Axe",["cooldown"]=0,["hitPoints"]=c[d.ToolName.Value],["sectionId"]=e.ID.Value,["tool"]=d,["faceVector"]=Vector3.new(-1,0,0),["height"]=g})end end;function poop(d)for h=1,100 do if Pressing==true then cut(d)end end end, MaxSpeedB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), MaxSpeedB.Position = UDim2.new(0.0276143812, 0, 0.308931082, 0), MaxSpeedB.TextColor3 = Color3.new(0, 0, 0), MaxSpeedB.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 120, TeleportWoodB.BackgroundColor3 = Color3.new(0.333333, 1, 0.498039), TeleportWoodB.BorderColor3 = Color3.new(0.666667, 0.666667, 1), TeleportWoodB.Position = UDim2.new(0.676470578, 0, 0.095238097, 0), TeleportWoodB.Size = UDim2.new(0, 72, 0, 56), TeleportWoodB.Text = "Teleport All Dropped Wood", TeleportWoodB.TextColor3 = Color3.new(0, 0, 0), TeleportWoodB.MouseButton1Down:connect(function(), Mouse = game.Players.LocalPlayer:GetMouse(), Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer, for i, v in pairs(players:GetPlayers()) do, if v.Name ~= players.LocalPlayer.Name then, Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true), players.PlayerAdded:connect(function(plr), Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true), object:MoveTo(game.Players.LocalPlayer.Character.Head.Position + Vector3.new(5, -4, 5)), for i, v in pairs(object:GetChildren()) do, for a, b in pairs(object:GetChildren()) do, if d.Value == game.Players.LocalPlayer.Name then, for i, v in pairs(game.Workspace.LogModels:GetChildren()) do, ImageButton.BackgroundColor3 = Color3.new(1, 1, 1), ImageButton.Position = UDim2.new(0.122549057, 0, -0.718837559, 0), ImageButton.Size = UDim2.new(0, 53, 0, 56), ImageButton.Image = "rbxassetid://2396612568", TeleportsText.BackgroundColor3 = Color3.new(0.490196, 0.94902, 1), TeleportsText.BorderColor3 = Color3.new(0.419608, 0.2, 0.427451), TeleportsText.Position = UDim2.new(0.352941155, 0, 0.280112058, 0), TeleportsText.Size = UDim2.new(0, 155, 0, 26), TeleportsText.TextColor3 = Color3.new(0, 0, 0), FlyB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), FlyB.Position = UDim2.new(0.0276143812, 0, 0.478868425, 0), FlyB.MouseButton1Click:connect(function(), until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid"), local mouse = game.Players.LocalPlayer:GetMouse(), local ctrl = {f = 0, b = 0, l = 0, r = 0}, local lastctrl = {f = 0, b = 0, l = 0, r = 0}, local bg = Instance.new("BodyGyro", torso), bg.maxTorque = Vector3.new(9e9, 9e9, 9e9), local bv = Instance.new("BodyVelocity", torso), plr.Character.Humanoid.PlatformStand = true, if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then, elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then, if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}, elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0), plr.Character.Humanoid.PlatformStand = false, NoClipB.MouseButton1Click:connect(function(), game:GetService('RunService').Stepped:connect(function(), game.Players.LocalPlayer.Character.Head.CanCollide = false, game.Players.LocalPlayer.Character.Torso.CanCollide = false, game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false, game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false, Logo.BackgroundColor3 = Color3.new(1, 1, 1), Logo.Position = UDim2.new(-0.00694444822, 0, -0.00493839337, 0), Logo.ImageColor3 = Color3.new(0.87451, 0.811765, 1), Frame.BackgroundColor3 = Color3.new(0.87451, 0.811765, 1), Frame.Position = UDim2.new(1.1427139, 0, -0.00560224056, 0), Frame_2.BackgroundColor3 = Color3.new(0.87451, 0.811765, 1), Frame_2.Position = UDim2.new(0.00768723339, 0, 1.12829936, 0), TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0.136029422, 0, -0.00560224056, 0), TextLabel.TextColor3 = Color3.new(0, 1, 1), TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_2.Position = UDim2.new(-0.029411763, 0, -0.00840336084, 0), TextLabel_2.Size = UDim2.new(0, 243, 0, 50), TextLabel_2.TextColor3 = Color3.new(1, 1, 1), TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_3.Position = UDim2.new(0.485294133, 0, -0.00560224056, 0), TextLabel_3.Size = UDim2.new(0, 35, 0, 50), TextLabel_3.TextColor3 = Color3.new(0, 1, 1), NoClipB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), NoClipB.Position = UDim2.new(0.0257352944, 0, 0.812169254, 0), CloseGUI.BackgroundColor3 = Color3.new(1, 0, 0), CloseGUI.BorderColor3 = Color3.new(0, 0, 0), CloseGUI.Position = UDim2.new(0.930147052, 0, -0.0291005298, 0), CloseGUI.TextColor3 = Color3.new(0, 0, 0), CloseGUI.MouseButton1Down:connect(function(), PlayerTeleportB.Name = "Player Teleport B", PlayerTeleportB.BackgroundColor3 = Color3.new(0.701961, 0.701961, 1), PlayerTeleportB.Position = UDim2.new(0.0551470444, 0, 0.158730164, 0), PlayerTeleportB.Size = UDim2.new(0, 151, 0, 25), PlayerTeleportB.Font = Enum.Font.ArialBold, PlayerTeleportB.TextColor3 = Color3.new(0, 0, 0), PlayerTeleportB.MouseButton1Down:connect(function(), TeleportPlayerGUI.Name = "Teleport Player GUI", TeleportPlayerGUI.BackgroundColor3 = Color3.new(1, 1, 1), TeleportPlayerGUI.Position = UDim2.new(0.831833303, 0, 0.499360323, 0), TeleportPlayerGUI.Size = UDim2.new(0, 114, 0, 258), TeleportPlayerGUI.Style = Enum.FrameStyle.RobloxSquare, Player6B.BackgroundColor3 = Color3.new(1, 1, 1), Player6B.Position = UDim2.new(-0.0132870637, 0, 0.866432965, 0), Player6B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player6B.TextColor3 = Color3.new(0, 0, 0), Player5B.BackgroundColor3 = Color3.new(1, 1, 1), Player5B.Position = UDim2.new(-0.0132870637, 0, 0.737910688, 0), Player5B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player5B.TextColor3 = Color3.new(0, 0, 0), Player3B.BackgroundColor3 = Color3.new(1, 1, 1), Player3B.Position = UDim2.new(-0.0132870637, 0, 0.482281208, 0), Player3B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player3B.TextColor3 = Color3.new(0, 0, 0), Player2B.BackgroundColor3 = Color3.new(1, 1, 1), Player2B.Position = UDim2.new(-0.0220589936, 0, 0.35886541, 0), Player2B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player2B.TextColor3 = Color3.new(0, 0, 0), Player1B.BackgroundColor3 = Color3.new(1, 1, 1), Player1B.Position = UDim2.new(-0.0220589936, 0, 0.234219164, 0), Player1B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player1B.TextColor3 = Color3.new(0, 0, 0), PlayerSelectScreen.Name = "PlayerSelectScreen", PlayerSelectScreen.Parent = TeleportPlayerGUI, PlayerSelectScreen.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902), PlayerSelectScreen.BorderColor3 = Color3.new(0.85098, 0.721569, 1), PlayerSelectScreen.Position = UDim2.new(-0.0263157897, 0, 0.11240311, 0), PlayerSelectScreen.Size = UDim2.new(0, 104, 0, 23), PlayerSelectScreen.Font = Enum.Font.SourceSans, PlayerSelectScreen.TextColor3 = Color3.new(0.333333, 1, 0), Player4B.BackgroundColor3 = Color3.new(1, 1, 1), Player4B.Position = UDim2.new(-0.0132869445, 0, 0.612034082, 0), Player4B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player4B.TextColor3 = Color3.new(0, 0, 0), boarder.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), boarder.Position = UDim2.new(-0.0964912251, 0, 0.10077519, 0), boarder_2.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), boarder_2.Position = UDim2.new(1.02631581, 0, 0.10077519, 0), boarder_3.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), boarder_3.Position = UDim2.new(-0.0964912251, 0, 0.992248058, 0), boarder_3.Size = UDim2.new(0, 116, 0, 10), TPPlayerB.BackgroundColor3 = Color3.new(0.490196, 0.94902, 1), TPPlayerB.Position = UDim2.new(-0.0789473653, 0, -0.0620155036, 0), TPPlayerB.Size = UDim2.new(0, 113, 0, 32), TPPlayerB.TextColor3 = Color3.new(0, 0, 0), CloseTeleports.Parent = TeleportPlayerGUI, CloseTeleports.BackgroundColor3 = Color3.new(1, 0, 0), CloseTeleports.BorderColor3 = Color3.new(0, 0, 0), CloseTeleports.Position = UDim2.new(0.289473712, 0, 0.984496117, 0), CloseTeleports.Size = UDim2.new(0, 42, 0, 11), CloseTeleports.Font = Enum.Font.SourceSans, CloseTeleports.TextColor3 = Color3.new(0, 0, 0), CloseTeleports.MouseButton1Down:connect(function(), Player1B.MouseButton1Down:connect(function(), Player2B.MouseButton1Down:connect(function(), Player3B.MouseButton1Down:connect(function(), Player4B.MouseButton1Down:connect(function(), Player5B.MouseButton1Down:connect(function(), Player6B.MouseButton1Down:connect(function(), for i, v in pairs(game.Players:GetChildren()) do, game.Players.PlayerRemoving:connect(function(), game.Players.PlayerAdded:connect(function(), if TeleportPlayerGUI.Player1B.text == " " then, if TeleportPlayerGUI.Player2B.text == " " then, if TeleportPlayerGUI.Player3B.text == " " then, if TeleportPlayerGUI.Player4B.text == " " then, if TeleportPlayerGUI.Player5B.text == " " then, if TeleportPlayerGUI.Player6B.text == "" then, TPPlayerB.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlayerSelectScreen.Text].HumanoidRootPart.CFrame, for i, v in pairs(game.Workspace.Properties:GetChildren()) do, if v.Owner.Value == game.Players[PlayerSelectScreen.Text] then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame, Java 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